And lots of extra small details: like not so many delete confirm dialogs, quick editor toggles, scene management in the outliner, and more.Ī detailed list of the changes can be found in the release notes: But the code is just half of the show.Some extra add-ons to improve usability, like the reset 3D View add-on, Brush Panels or the Set Dimensions add-on with which you can scale in world coordinates in edit mode.Better contrast on a readable standard theme.Left aligned checkboxes and text where possible.A node add toolshelf for quick point and click.A pinnable tool shelf with the header based tools, exposed at a top-level in panels.A configurable toolbar with icon buttons.Colored Iconography with silhuette, color coding, form and detail consistently placed everywhere.Some things are better accessible now, some less frequent operators are no-longer in the way anymore. Many tools that were formerly hotkey only have a menu entry now. Lots of unnecessary double, triple or even more identical menu entries are combined, removed and/or exposed. An new default keymap, reduced to a minimal and necessary hotkey layout with 3D navigation that can be exclusively done by mouse.In short, the main differences between Bforartists and Blender are: Give it a whirl and see! You’ve got nothing to loose.įor a deeper description of the differences have a look at our comparison page: The differences to Blender Bforartists also is 100% compatible with Blender. Because the work on Bforartists GUI is streamlined, cleaner, organized, customizable, has consistent colored iconography, left aligned text, and many more details that make day to day work easier.
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